AI Insights · Timothy · January 2023
Top 5 Roguelike Games on Android in Brazil in Q4 2022
Discover the performance of the top 5 Roguelike games on Android in Brazil during Q4 2022, highlighting trends in weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 Roguelike games on Android in Brazil exhibited notable trends in their performance metrics. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Diablo Immortal from Blizzard Entertainment saw a significant decline in weekly revenue, starting at approximately $63.9K in late September and ending the year at about $24.8K. Weekly downloads fluctuated, peaking at 16.9K mid-October before stabilizing around 4K towards the end of December. Active users experienced a surge to 99.9K in mid-October but settled around 74.2K by the last week of December.
Yoozoo's Saint Seiya Awakening: KOTZ experienced a decrease in weekly revenue, dipping from $38.1K at the end of September to approximately $20.2K by late December. Downloads remained relatively stable, averaging around 1.2K weekly. Active users showed a consistent decline from 76.1K in late September to roughly 50.5K by the end of the year.
Hero Wars: Alliance by NEXTERS GLOBAL LTD saw varied performance. Weekly revenue peaked at $23.3K in mid-October, ending the quarter at approximately $23.2K. Downloads were highly volatile, starting at 44.4K in late September, dropping significantly in November, and then spiking to 89K by the end of December. Active users followed a similar pattern, rising from 87.1K to 136K by the close of the quarter.
RAID: Shadow Legends from Plarium Global Ltd experienced a steady increase in weekly revenue, starting at $12.1K and reaching approximately $16.6K by the end of December. Downloads fluctuated, peaking at 21.4K in late November before stabilizing around 7K. Active users saw a peak of 41.5K in late November but decreased to about 28.4K by the end of the year.
Finally, AFK Arena by LilithGames showed consistent weekly revenue, averaging around $10K throughout the quarter and ending at $11.1K. Downloads were steady, with minor fluctuations, averaging around 4K. Active users remained relatively stable, fluctuating between 24K and 28K.
For more insights and detailed data, visit Sensor Tower.